I'm writing a simple Android application and I need to send a message from my Wear device to my mobile phone using MessageApi. Ultimately, I want to be able to send a message from my wear to the phone for it to then send a message back with the same node.
To start things off, I just want to click a button on my Wear app that will generate a toast in my mobile app. I'm testing this using an Android Wear emulator and an actual Android phone.
My Android mobile app has a separate ListenerService class;
public class ListenerService extends WearableListenerService {
String nodeId;
@Override
public void onMessageReceived(MessageEvent messageEvent) {
nodeId = messageEvent.getSourceNodeId();
showToast(messageEvent.getPath());
}
private void showToast(String message) {
Toast.makeText(this, message, Toast.LENGTH_LONG).show();
}
}
And I am initalizing this in my manifest:
<service
android:name=".ListenerService" >
<intent-filter>
<action android:name="com.google.android.gms.wearable.BIND_LISTENER" />
</intent-filter>
</service>
In my Wear MainActivity.java;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
initApi();
final WatchViewStub stub = (WatchViewStub) findViewById(R.id.watch_view_stub);
stub.setOnLayoutInflatedListener(new WatchViewStub.OnLayoutInflatedListener() {
@Override
public void onLayoutInflated(WatchViewStub stub) {
setupWidgets();
}
});
}
/**
* Initializes the GoogleApiClient and gets the Node ID of the connected device.
*/
private void initApi() {
client = getGoogleApiClient(this);
retrieveDeviceNode();
}
/**
* Sets up the button for handling click events.
*/
private void setupWidgets() {
findViewById(R.id.btn_toast).setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
sendToast();
}
});
}
/**
* Returns a GoogleApiClient that can access the Wear API.
* @param context
* @return A GoogleApiClient that can make calls to the Wear API
*/
private GoogleApiClient getGoogleApiClient(Context context) {
return new GoogleApiClient.Builder(context)
.addApi(Wearable.API)
.build();
}
/**
* Connects to the GoogleApiClient and retrieves the connected device's Node ID. If there are
* multiple connected devices, the first Node ID is returned.
*/
private void retrieveDeviceNode() {
new Thread(new Runnable() {
@Override
public void run() {
client.blockingConnect(CONNECTION_TIME_OUT_MS, TimeUnit.MILLISECONDS);
NodeApi.GetConnectedNodesResult result =
Wearable.NodeApi.getConnectedNodes(client).await();
List<Node> nodes = result.getNodes();
if (nodes.size() > 0) {
nodeId = nodes.get(0).getId();
}
client.disconnect();
}
}).start();
}
/**
* Sends a message to the connected mobile device, telling it to show a Toast.
*/
private void sendToast() {
if (nodeId != null) {
new Thread(new Runnable() {
@Override
public void run() {
client.blockingConnect(CONNECTION_TIME_OUT_MS, TimeUnit.MILLISECONDS);
Wearable.MessageApi.sendMessage(client, nodeId, MESSAGE, null);
client.disconnect();
}
}).start();
}
}
}
When debugging, nodeId is always null and hence the run()
command is never run within the sendToast()
function. However when I insert a breakpoint on Wearable.NodeApi.getConnectedNodes(client).await()
in the retrieveDeviceNode()
, my app just freezes and doesn't seem to be able to connect to any node.
Is there something I'm missing or doing wrong?