Im using the quick graph library with my unity project. Im using visual studio as my editor and it gives no errors to this line but when i try to compile with unity it says it cant find the function ShortestPathsDijkstra defined for graph. This line is definitely correct since I got it of the quick graph documentation.
TryFunc<string, IEnumerable<Edge<string>>> tryGetPaths = graph.ShortestPathsDijkstra(edgeCost, root);