I am new to Cryengine and I am trying to build custom Game DLL
for my game.
But first, I tried to compile CryGameZero DLL
and I came up with some compilation errors.
I am using VS2013 Professional.
Error RC1015: cannot open include file 'winres.h'.
c:\...\CRYENGINE\BinTemp\rc_files\CryGameZero.auto_gen.rc
10 1 CryGameZero
Error MSB3073: The command "cd /d
"c:\...\CRYENGINE" & cry_waf.exe
build_win_x86_profile --project-spec gamezero
--execsolution="c:\...\CRYENGINE\Solutions\CRYENGINE.sln"
--targets=CryGameZero" exited with code 1.
c:\...\CRYENGINE\_WAF_\msbuild\waf_build.targets
69 3 CryGameZero
I checked in my VC++ Directories and I had C:\Program Files (x86)\Windows Kits\8.0\include\um
but winres.h
was not in that directory so I changed to C:\Program Files (x86)\Windows Kits\8.1\Include\um
where is winres.h
located but I still get the same error.
Does anybody had the same problem or know how to fix this. I was searching on Google but so far I found documentation and tutorials on doing this with older versions of Cryengine without WAF and using VS2010 or VS2012.