I am currently working on voxel game (not another copy of Minecraft) but i have problem with rendering.
Image 1+2 (I don't have sufficient reputation to post images and more then 2 links)
I draw red line (by hand) where i think is edge because I think I can see through top face.
On 2nd image is same problem with water (I think it is done by same problem).
I used AlexStv's voxel tutorial (I cannot post link because low reputation). I cannot ask him/her for help because I am currently using only small part of tutorial's code.
I've uploaded my code here but please, don't use it anywhere else. I did the code as simple as I can so I believe it's readable for every Unity3D C# programmer/coder.
I recognized this problem today with water (and then I find problem from 1st image).
In the end I have to say that I found shader somewhere on internet (and I modify it for my usage but I don't understand language of shaders).
PS: I didn't try Unity Answers because I used that once and they didn't help me (and marked my question as duplicate).