Is it possible to embed a language inside Go? I need it to create plugins inside my application.
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I found the list on Virtual Machines and Languages.
- Gelo - Extensible, embeddable interpreter
- GoForth - A simple Forth parser
- GoLightly - A flexible and lightweight virtual machine with runtime-configurable instruction set
- Golog - Prolog interpreter in Go
- Minima - A language implemented in Go.
- RubyGoLightly - An experimental port of TinyRb to Go
- forego - Forth virtual machine
- go-python - go bindings for CPython C-API
- GoEmPHP - This package is built for Embedding PHP into Go.
- goenv - Create an isolated environment where you install Go packages, binaries, or even C libraries. Very similar to virtualenv for Python.
- golemon - A port of the Lemon parser-generator
- goll1e - An LL(1) parser generator for the Go programming language.
- golua - Go wrapper for LUA's C API
- golua-fork - A fork of GoLua that works on current releases of Go
- gotcl - Tcl interpreter in Go
- ngaro - An ngaro virtual machine to run retroForth images
- otto - A JavaScript parser and interpreter written natively in Go
- monkey - Embed SpiderMonkey, the Mozilla JavaScript engine, in your Go program.
- go-v8 - V8 JavaScript engine bindings for Go
- gomruby - mruby (mini Ruby) bindings for Go
- LispEx - A dialect of Lisp extended to support for concurrent programming, written in Go.
Update:

Kokizzu
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2From your link, `meme` is written in C. **EDIT**: nevermind, I see now the `go` and `go1` branches - the author seems to be writing it in both languages?! – Renato Mar 13 '19 at 17:36
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1At the time of writing this comment, `Golog` unfortunately was archived by the maintainers. Also, it would be great to list which are Pure Go implementations, and which require CGO to launch external C libraries. – Gwyneth Llewelyn Nov 16 '21 at 15:52
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At the first, I'll explain cgo. Go provides API to export values into C language.
For example, you can export string as char*
like below.
package main
/*
#include <stdio.h>
static void myputs(char* s) {
puts(s);
}
*/
import "C"
func main() {
s := "hello world"
C.myputs(C.CString(s))
}
So you need to write functions to access C library. But there are some packages to use script languages. See:
https://github.com/mattn/go-mruby
https://github.com/mattn/go-v8
Or if you don't want to use C language. You can use native go language like otto

mattn
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1No one says whether go is scripting language or not. Question is how to embed scripting languages in go. For example, the code above read a file and execute, it will be runtime of scripting language. You can see go-mruby, go-v8, otto, anko above. – mattn Jan 18 '17 at 06:11
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This is not explaining about go-mruby. Just explaining what cgo is. See this entry "Or if you don't want to use C language. You can use native go language like otto". – mattn Jan 19 '17 at 03:35
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One that is very nice to use, but wasn't mention above: gopher-lua
, a Lua 5.1 VM:
L := lua.NewState()
defer L.Close()
_ = L.DoString(`print("hello")`);
_ = L.DoFile("hello.lua");

Ibraheem Ahmed
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`gopher-lua` is indeed very nice to use, especially taking into account that is a Pure Go implementation (no CGO, no external C libraries to link) which should run anywhere where Go is supported. Additionally, you can add a layer to simplify most calls to and from GopherLua: https://layeh.com/gopher-luar; this allows using Go channels in Lua, for example. Both packages get reasonably regular updates. However, `gopher-lua` is currently restricted to Lua 5.1. If you absolutely need another version of Lua, you'll have to stick to one of the packages based on popular C libraries. – Gwyneth Llewelyn Nov 16 '21 at 15:50