I have built a Custom Keyboard and it works fine in the simulator across the range of devices, but when I try to load on my iPad Mini, also running ios8, it gives the error
plugin ... keyboard interrupted
Or sometimes it gives a memory warning.
When I take the pictures out (Each Key is a picture) then it works. Is this a restriction? Am I not allowed to use UIImages. If so, why do they work with the simulator, but not an actual device?
Here is the code I was using to add the images:
var myName : NSString = String(buttonTag) + ".png"
button.setBackgroundImage(UIImage(named: myName), forState: .Normal)
buttonTag is an int value and so I am converting it into a string in the process above. My keys are generated through code and so the above code was nested in a loop where buttonTag keeps increasing by 1 from 1 to 33 and my images are named 1.png, 2.png etc