I need help I have tried to remove a ccnode that constantly is respawning at different locations and adding them to an array to get control of which sprites are on screen, but the thing is that I can't get to remove them. It detects the touches but doesn't get removed any ideas? Here is the code I'm using to get rid of the node.
- (void)touchBegan:(UITouch *)touch withEvent:(UIEvent *)event
{
CGPoint location = [touch locationInView:[touch view]];
location = [[CCDirector sharedDirector] convertToUI:location];
for (CCNode *sprite in _spritesOnScreen) {
if (CGPointEqualToPoint(sprite.position, location)) {
[_spritesOnScreen removeObject:sprite];
[self removeChild:sprite cleanup:YES];
}
}
}