My main goal at the moment is to get detailed information about all of the local machine's Audio Endpoint Devices. That is the objects representing the audio peripherals. I want to be able to choose which device to record from based on some logic (or eventually allow the user to manually do so).
Here's what I've got so far. I'm pretty new to c++ so dealing with all of these abstract classes is getting a bit tricky so feel free to comment on code quality as well.
//Create vector of IMMDevices
UINT endpointCount = NULL;
(*pCollection).GetCount(&endpointCount);
std::vector<IMMDevice**> IMMDevicePP; //IMMDevice seems to contain all endpoint devices, so why have a collection here?
for (UINT i = 0; i < (endpointCount); i++)
{
IMMDevice* pp = NULL;
(*pCollection).Item(i, &pp);
IMMDevicePP.assign(1, &pp);
}
My more technical goal at present is to get objects that implement this interface: http://msdn.microsoft.com/en-us/library/windows/desktop/dd371414(v=vs.85).aspx
This is a type that is supposed to represent a single Audio Endpoint device whereas the IMMDevice
seems to contain a collection of devices. However IMMEndpoint
only contains a method called GetDataFlow
so I'm unsure if that will help me. Again the goal is to easily select which endpoint device to record and stream audio from.
Any suggestions? Am I using the wrong API? This API definitely has good commands for the actual streaming and sampling of the audio but I'm a bit lost as to how to make sure I'm using the desired device.