0

For a project due to perform soon enough I happen to have a problem. Task is to play 4k PRORES 422 files according to a sequence that is written on a file (XML) while listening on a OSC port for CUE signals and some feedback to the operator. Player also can smooth the speed +- 15% and has a general fader, and sends back to OSC controller few data to update the performer.

The playback is now unpredictably un-smooth And I don't know why. I also tend to think is not a problem of hardware: Machine used is a mac pro 2014 with 10.9 (https://www.apple.com/mac-pro/specs/) with 64mb Ram, all data on SDD and a hell of a graphic card. The un-smoothness in playback is rather unpredictable, random frame drops in different places. I tried to use external time on the player and is a bit better but still not satisfactory. I am going to package it without the editor in a app, but on preliminary test is not that faster. I wander also what is the best way to examine the code for leaks...

Playback of files in quicktime player uses 20% of cpu and in quartz composer +90%

I am stuck on this issue, having done all the obvious things I think, and would like at least to understand how to profile the performance of the patch to find what is wrong and were.

Suggestions are welcome and thanks for help!

1 Answers1

0

If its not interactive you could try rendering it in quicktime player.

10 Replies
  • 426
  • 9
  • 25