In all the tutorials on the web I've seen with Pyglet, it doesnt seems that any of them have used classes to contain the pyglet.window.Window instance. For example, most tutorials seem to go something like
import pyglet
game_window = pyglet.window.Window()
@game_window.event
def on_draw():
#dostuff
while __name__ == "__main__":
pyglet.app.run()
I'm having trouble restructuring this code into a class. My code which is intended to do so, is here:
import pyglet
from pyglet.gl import *
from Board import Board
class Frontend:
def __init__(self,xs, ys):
self.GameInstance = Board(xs,ys)
self.GameWindow = pyglet.window.Window(width=512, height=512,visible=False)
@GameWindow.event
def on_draw(self):
self.GameWindow.clear()
f = Frontend()
When I run this code, I get the following error:
Traceback (most recent call last):
File "C:/Users/PycharmProjects/Nothing/2048/Frontend.py", line 7, in <module>
class Frontend:
File "C:/Users/PycharmProjects/Nothing/2048/Frontend.py", line 13, in Frontend
@GameWindow.event
NameError: name 'GameWindow' is not defined
When I replace @GameWindow.event
with @self.GameWindow.event
in an attempt to resolve the NameError I get:
Traceback (most recent call last):
File "C:/Users/PycharmProjects/Nothing/2048/Frontend.py", line 7, in <module>
class Frontend:
File "C:/Users/PycharmProjects/Nothing/2048/Frontend.py", line 13, in Frontend
@self.GameWindow.event
NameError: name 'self' is not defined
Which i expect. However, I'm not sure why this code isnt working - can someone explain why and how to fix it?