I'm basically writing a simple floating panel whose location can be changed via dragging its title bar (which is a grid itself). But I can't get it working! It seems MouseEventArgs.GetPosition
returns a wrong point. What am I missing here?
public class FloatingPanel : Grid
{
Grid gridTitle;
bool dragging = false;
Point lastPos;
public FloatingPanel(UserControl gadget)
{
this.MouseMove += FloatingPanel_MouseMove;
gridTitle = new Grid();
gridTitle.Height = 25;
gridTitle.VerticalAlignment = System.Windows.VerticalAlignment.Top;
gridTitle.Background = Brushes.Cyan;
gridTitle.MouseLeftButtonDown += gridTitle_MouseLeftButtonDown;
gridTitle.MouseLeftButtonUp += gridTitle_MouseLeftButtonUp;
this.Children.Add(gridTitle);
this.Height = gadget.Height + 25;
this.Width = gadget.Width;
gadget.VerticalAlignment = System.Windows.VerticalAlignment.Bottom;
this.Children.Add(gadget);
}
void gridTitle_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
{
dragging = false;
}
void gridTitle_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
{
lastPos = Mouse.GetPosition(this);
dragging = true;
}
void FloatingPanel_MouseMove(object sender, MouseEventArgs e)
{
if(dragging)
{
Vector delta = e.GetPosition(this) - lastPos;
this.Margin = new Thickness(this.Margin.Left + delta.X, this.Margin.Top + delta.Y, this.Margin.Right, this.Margin.Bottom);
lastPos = e.GetPosition(this);
}
}
}
I've also tried using System.Windows.Forms.Cursor.Position
and System.Windows.Forms.Control.MousePosition
which give the position on the screen. But no luck.
Solution: The problem was solved by 3 modifications(as Sphinxxx pointed out):
- Using MouseEventArgs.GetPosition(null)
instead of MouseEventArgs.GetPosition(this)
- Capturing and releasing the mouse in mousedown
and mouseup
events using Mouse.Capture(gridTitle)
and Mouse.Capture(null)
- Setting the grid's horizontal and vertical alignment. (This seems odd to me. Why does nod setting the alignment cause a problem?)