I am trying to convert a game that is developed using cocos2d, to run on Intel X86 device. I got libgdx.so file from GitHUb. I am trying to use it in the game but it is generating following error. I don't know much about JNI.
12-16 15:13:27.756: W/dalvikvm(1260): JNI WARNING: JNI method called with exception raised
12-16 15:13:27.770: W/dalvikvm(1260): in Lcom/badlogic/gdx/physics/box2d/World;.newWorld (FFZ)J (GetMethodID)
12-16 15:13:27.770: W/dalvikvm(1260): Pending exception is:
12-16 15:13:27.770: I/dalvikvm(1260): Ljava/lang/NoSuchMethodError;: preSolve
12-16 15:13:27.770: I/dalvikvm(1260): at com.badlogic.gdx.physics.box2d.World.newWorld(Native Method)
12-16 15:13:27.770: I/dalvikvm(1260): at com.badlogic.gdx.physics.box2d.World.<init>(World.java:71)
12-16 15:13:27.770: I/dalvikvm(1260): at sevenseas.tiles.Game.<init>(Game.java:42)
12-16 15:13:27.770: I/dalvikvm(1260): at sevenseas.tiles.TableClass.<init>(TableClass.java:15)
12-16 15:13:27.770: I/dalvikvm(1260): at sevenseas.tiles.TilesActivity.onStart(TilesActivity.java:87)