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I have developed a test plugin using FireBreath on Visual Studio 2010. I could make it work on windows by registering the output dll...

Now I would like to check whether this plugin works on Mac. I have no idea about this..

Do I need to create plugin for Mac using XCode or I can use the same dll?

Any of your help is much appreciated.. This question may seem to be silly to some of you. But I am new to C++ and plugin...

Pitchai P
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1 Answers1

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a DLL is windows-only. To build a plugin on Mac, you need xcode installed on your mac, the firebreath codebase, and the project directory (not the build/ directory) for your plugin.

Then follow the instructions on Building on Mac OS on the firebreath website.

taxilian
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