I'm trying to do what I did hundred of times with cocos2d, but with cocos2d-x seems I have less luck.
If i do
CCsequence *squence = CCSequence::create(someAction1, someAction2, NULL);
the compiler says:
No matching function for call to 'create'
I've found this problem around the internet but without any solution. By the way, if I do a simple action like:
CCAction *action = CCMoveTo::create(5.0f, CCPointMake(0,0));
sprite->runAction(action);
the action is not even called, and the sprite is not nil (I've printed his size etc), printing info about that sprite it is the exact object it should be