we are using the facebook unity sdk (4.3.3) for a project. Building and running works fine but since we have to handover the xcode project to our client for him to sign the app and push it into the store it is a problem that needed files are not copied into the xcode folder. They are linked to the external unity project and we have to manually copy and link them everytime we have to deliver a new version. Is there an easy way to copy them into the folder without having to delete the references and linked libs first?
I added a screenshot to clarify: https://dl.dropboxusercontent.com/u/25768026/xcodeFacebookProblem.jpg
The xcode project folder has a different path than the unity projects path (Unity_CCV2_Share). you can see that the ressources in the group Facebook are located outside the xCode project folder. If I rename the unity folder those files are missing and the build will fail - so there is no way I can let my client do the build himself. Usually those ressources get copied to the xcode project unless you check "symlink libraries" in the build settings.
Thanks for any help,
Simon