I get my camera parameters using calibrateCamera()
and now I have cameraMatrix, distCoeffs, rotationMatrix, transformMatrix.
With these matrices I can build the Projection Matrix and convert 3D object points in the space into 2D image points.
Some thing like this:
But what I want is the reverse of this projection. I want to convert these 2D points back into 3D space. I know I'll lost some information, but all of my original points were in a same plan.
Please help me to build a similar matrix by using camera parameters for this convertion.