im making a simple game on Xcode and i decided to use a nstimer in my .m xcode found 3 problems with my code it says Assigning to 'CGPoint' (aka 'struct CGPoint') from in compatable 'int' twice and it says use of undeclared game loop. Any help is great
@implementation ViewController
@synthesize bg, rock, platform1, platform2, platform3, platform4, platform5, platform6, platform7;
@synthesize gameState;
@synthesize rockVelocity, gravity;
// Implement viewDidLoad to do additional setup after loading the view, typically from a nib.
- (void)viewDidLoad {
[super viewDidLoad];
gameState = kStateRunning;
rockVelocity = CGpointMake (0, 0);
gravity = CGpointMake (0, kGravity);
[NSTimer scheduledTimerWithTimeInterval: 1.0/60 target:self selector:@selector(gameLoop) userInfo:nil repeats:YES];
- (void)gameLoop {
if (gameState == kStateRunning)
{
[self gameStatePlayNormal];
}
else if (gameState == kStateGameOver)
{
}
}