I've gotten XNA running perfectly fine on Visual Studio 2012 and publishing, installing and running the game works fine as well on any computers that already have the XNA Framework Redistributable 4.0 installed but when I attempt to install on a computer that doesn't already have it, the install fails due to it being missing. Furthermore, it isn't even an option in the Prerequisites menu on the program's publish properties.
When I open up an older project, the option exists but with a yellow exclamation triangle and I don't believe it is actually being set.
Does anyone know how I can add the XNA Redistributable back into the Prerequisites options?