I'm trying to export/compile my monobjc Cocoa Application as a Native Application. I made the project in Xamarin and have confirmed all the properties are correct, and I do get a successful build. However, I'm trying to specify a few assemblies to exclude for licensing purposes and include additional libraries. I saw that there is the option to specify additional libraries/assemblies to include/exclude either by adding them to the <AddtionalLibraries>
tag in the csproj or through Xamarin. However, specifying the libraries seems to do nothing in terms BundleNative
target. I've tried specifying absolute paths, and relative paths to the output directory. I'm specifying Additional libraries in the form of:
libtest_library.dylib
, and excluded assemblies like Monobjc.dll
. Is there something wrong with the options to add/exclude assemblies (thus I need to file a bug) or am I missing something ?
(in the csproj file, it looks like <ExcludedAssemblies>Monobjc.dll</ExcludedAssemblies>
under the appropriate Project->PropertyGroup)