So ive been looking and changed code on this Particle system for a while now
I've tried to play around with the calculation for the particle movement with:
'left' : canvas_width * Math.floor(Math.random() * 101) / 100,
'top' : canvas_height * Math.floor(Math.random() * 101) / 100,
But so far only been able to get the circles to move up and down.
What im looking to do is to have the circles (will be using an cloud image in the CSS) move in upgoing-to the right movement, simulating smoke coming out of a chimney.
Any suggestions?