I know this is something to do with compositing but I can't work out what. In an earlier section of code, a particular list of pixels in a BufferedImage are set to be transparent black:
for(Pixel p : closed){
Color c = new Color(image.getRGB(p.x, p.y));
Color newC = new Color(0,0,0, 0);
image.setRGB(p.x, p.y, newC.getRGB() & 0x00000000);
}
if(andCrop){
image = image.getSubimage(left, top, right-left, bottom-top);
}
return image;
Then I attempt to write the image out:
try {
BufferedImage out = new BufferedImage(image.getWidth(), image.getHeight(), java.awt.Transparency.TRANSLUCENT);
Graphics2D g2d = out.createGraphics();
g2d.setComposite(AlphaComposite.Clear);
g2d.fillRect(0, 0, image.getWidth(), image.getHeight());
g2d.setComposite(AlphaComposite.Src);
g2d.drawImage(image, 0, 0, image.getWidth(), image.getHeight(), null);
g2d.dispose();
File outputfile = new File(file);
ImageIO.write(out, "png", outputfile);
} catch (IOException e) {
}
Now, I know that 'out' is clear before I attempt to draw the image onto it. What I'm not getting is what's wrong with my compositing. Instead of coming out as transparent, I'm getting full-black.
All bufferedimages used are INT_ARGB.
EDIT - This has been solved. The image source was from ImageIO.read and the BufferedImage returned did not support alpha. A quick post-read conversion let the rest of the code run smoothly.