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Are the Game Center APIs implemented in MonoMac?

If not, is there a recommended path for creating C# bindings for them?

jonathanpeppers
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1 Answers1

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The open source MonoMac does not include bindings for GameKit (or the more recent frameworks included in Lion or Mountain Lion).

bmac, like the MonoMac equivalent to MonoTouch's btouch, are the same tools that we (Xamarin) use to create bindings - everything is possible using them.

UPDATE: The new Xamarin.Mac, a superset of MonoMac, includes bindings for GameKit (and other frameworks previously only available in MonoTouch).

poupou
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  • That is what I was afraid of. If I get a decent binding working, I'll make sure to send a pull request to MonoMac. Is anyone really working on MonoMac right now? – jonathanpeppers Dec 10 '12 at 18:52
  • Well, looking at the GameKit reference for mac, it is almost identical to iOS. Any way I could get the source for MonoTouch.GameKit as a starting point? – jonathanpeppers Dec 10 '12 at 18:57