One concern over a universal app I currently developing. I just finishing with functionality development and need to add eye candy (animations). Now wondering in a single iPhone or iPad app I would just play and set frame, bounds, to move a View, layer etc with hardcoded values.
Now how would you handled the different device frame and bounds? Meaning you want to move a UIImageView from outside the parent View bounds and make it come to a position. Handling differently while testing what device we running at?
Thank you.