Is there any way to find out why CADisplayLink is running at 30fps, when given a "1" as its frame interval?
I was running the app on an iPad mini. When ran as an iPhone app inside the iPad mini (using that mode with the 2x button thing), it ran silky smooth (60fps). However, running as a universal app on the iPad mini yields 30fps max, even when it's drawing nothing.
What could have caused this? It did call [displayLink setFrameInterval: 1], so that can't be it.. right?