When you uses the SVSFlagsAsync flag, the voice stream is queued in an internal buffer and stay waiting to be executed by the speech service, So I think which you issue is related to the lifetime of the voice object, because is a local variable , the instance is destroyed before to execute the sound.
As workaround you can wait for the sound, using the WaitUntilDone
method
voice.Speak (s, SVSFlagsAsync);
repeat Sleep(100); until voice.WaitUntilDone(10);
or declare the voice
variable in you form definition.
TMainForm = class(TForm)
Button1: TButton;
procedure Button1Click(Sender: TObject);
procedure FormCreate(Sender: TObject);
procedure FormDestroy(Sender: TObject);
private
{ Private declarations }
public
{ Public declarations }
voice: OLEVariant;
procedure SayIt(const s:string);
end;
var
MainForm: TMainForm;
implementation
uses
ComObj;
{$R *.dfm}
procedure TMainForm.SayIt(const s:string); // s is the string to be spoken
const
SVSFDefault = 0;
SVSFlagsAsync = 1;
SVSFPurgeBeforeSpeak= 2;
begin
memo1.setfocus;
voice.Voice := voice.GetVoices.Item(combobox1.ItemIndex); // current voice selected
voice.volume := tbVolume.position;
voice.rate := tbRate.position;
voice.Speak (s, SVSFlagsAsync {or SVSFPurgeBeforeSpeak});
end;
procedure TMainForm.Button1Click(Sender: TObject);
begin
SayIt('Hello');
end;
procedure TMainForm.FormCreate(Sender: TObject);
begin
voice := CreateOLEObject('SAPI.SpVoice');
end;
procedure TMainForm.FormDestroy(Sender: TObject);
begin
voice := Unassigned;
end;
end.
As additional note, since you are using late binding you don't need the SpeechLib_TLB unit.