I've a rectangle with a texture. This shape is a play card.
Like a play card, i want to use a texture for the front face and a different one for the back face.
I've tried with texture combiners (glTexEnvf) but this is not what i need for my task. When rotate the shape, the two texture are mix each other, ant not one over the other.
there is a way to overlap two distinct texture (front and back) in a single shape (square or rectangle)?
Thanks in advance!