I'm trying to Play a custom mp3 sound I've put in an asset folder into the app folder, like you would do for a font or an image file, but then I don't really know how to proceed. I think I might need to register the audio file into the pubspec.yaml, but how?
And how do I play it?
I've checked out this two answer: How to play a custom sound in Flutter?
Flutter - Play custom sounds updated?
But the first one is too old and the second one uses URLs as the sound path: const kUrl2 = "http://www.rxlabz.com/labz/audio.mp3";
and the sound I like to play is in the app, not online. So... How can I do it?
This Is My Current Code, as You can see, there's only a Floating Button. And I need To Start The Sound at the Point I stated it in the code.
But visual studio underlines in red Various Parts: await: it says that await is unrecognized. audioPlugin.play: is says It's also unrecognized
import 'dart:io';
import 'dart:typed_data';
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
void main() => runApp(new MyApp());
Directory tempDir = await getTemporaryDirectory();
File tempFile = new File('${tempDir.path}/demo.mp3');
await tempFile.writeAsBytes(bytes, flush: true);
AudioPlayer audioPlugin = new AudioPlayer();
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return new MaterialApp(
title: 'Flutter Demo',
theme: new ThemeData(
primarySwatch: Colors.blue,
),
home: new MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
@override
_MyHomePageState createState() => new _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
void _incrementCounter() {
setState(() {
print("Button Pressed");
///
///
///
/// Here I Need To start Playing the Sound
///
///
///
///
audioPlugin.play(tempFile.uri.toString(), isLocal: true);
});
}
@override
Widget build(BuildContext context) {
return new Scaffold(
appBar: new AppBar(
title: new Text(widget.title),
),
body: new Center(),
floatingActionButton: new FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: new Icon(Icons.add),
),
);
}
}