I'm running into more and more naming clashes between Android activities and other classes. I was wondering if you could tell me how you avoid these. Sadly, my particular naming problems are not covered in the related questions on SO.
First example
I have an activity that displays a level of the game. However, the data required for that level (background artwork, entities etc.) is stored in a separate class. Naturally, I would call the latter class Level
. However, I would call the activity Level
as well, because it displays levels.
Second example
I have an activity that plays back a cut scene. It basically displays several images in a row. The information which image is shown for how long is stored in a separate class. As in the previous case, I would naturally call both classes CutScene
.
How would you solve these naming issues? Name the activities LevelActivity
and CutSceneActivity
? Name the representation classes LevelModel
and CutSceneModel
? Something else?