# MENU
def gameMenu():
intro = True
while(intro == True):
win.fill((0,0,0))
iPATH = f"{PATH}/assets/textures/titleScreen/buttons"
win.blit(pygame.image.load(os.path.join(f"{iPATH}/startSelected.png")), (screenSize/2,500))
iPATH = f"{PATH}/assets/textu
win.blit(pygame.image.load(os.path.join(f"{iPATH}/Logo.png")), (screenSize/2,50))
pygame.display.update()
keys = pygame.key.get_pressed()
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
if keys[selectButton]:
print("clicked z")
break
elif keys[backButton]:
print("clicked x")
else:
pass
screenSize = 800 btw So I already tried to divide it by 2 as you can see but it appears like this: https://i.stack.imgur.com/5S9VU.jpg
Any ideas?