I followed this AshleyMills Reachability file (added below) and it uses google.com
to test for a connection.
It's important to note that the way I set this is up is it monitors specifically on viewWillAppear and works best when switching tabs and pushing/popping/presenting view controllers. In the actual AshleyMills GitHub repo he uses a DispatchQueue.asyncAfter( .now() + 5) timer and other code to keep constantly monitoring which isn't included inside my answer. For constant monitoring you should use his ViewController file from the link above or my Firebase answer inside this thread
Add this to viewWillAppear
and viewWillDisappear
:
var reachability: Reachability?
let reachabilityConnection = Reachability()!
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
setupReachability("www.google.com") // inside China use www.alibaba.com
}
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
stopNotifier()
}
func setupReachability(_ hostName: String) {
self.reachability = Reachability(hostname: hostName)
startNotifier()
}
func startNotifier() {
do {
print("notifier started")
try reachability?.startNotifier()
monitorReachability()
} catch {
print("*****Could not start notifier*****")
}
}
func monitorReachability() {
reachability?.whenReachable = { [weak self] (_) in
self?.reachabilityChanged()
}
reachability?.whenUnreachable = { [weak self] (_) in
self?.reachabilityChanged()
}
}
func reachabilityChanged() {
let reachability = reachabilityConnection
switch reachability.connection {
case .wifi:
print("----Reachable via WiFi")
case .cellular:
print("----Reachable via Cellular")
case .none:
print("----No Signal")
}
}
func stopNotifier() {
reachability?.stopNotifier()
reachability = nil
print("notifier stopped")
}
For the AshleyMills file create a file and add this to it. I named the file Networkability:
import SystemConfiguration
import Foundation
public enum ReachabilityError: Error {
case FailedToCreateWithAddress(sockaddr_in)
case FailedToCreateWithHostname(String)
case UnableToSetCallback
case UnableToSetDispatchQueue
}
@available(*, unavailable, renamed: "Notification.Name.reachabilityChanged")
public let ReachabilityChangedNotification = NSNotification.Name("ReachabilityChangedNotification")
extension Notification.Name {
public static let reachabilityChanged = Notification.Name("reachabilityChanged")
}
func callback(reachability: SCNetworkReachability, flags: SCNetworkReachabilityFlags, info: UnsafeMutableRawPointer?) {
guard let info = info else { return }
let reachability = Unmanaged<Reachability>.fromOpaque(info).takeUnretainedValue()
reachability.reachabilityChanged()
}
public class Reachability {
public typealias NetworkReachable = (Reachability) -> ()
public typealias NetworkUnreachable = (Reachability) -> ()
@available(*, unavailable, renamed: "Connection")
public enum NetworkStatus: CustomStringConvertible {
case notReachable, reachableViaWiFi, reachableViaWWAN
public var description: String {
switch self {
case .reachableViaWWAN: return "Cellular"
case .reachableViaWiFi: return "WiFi"
case .notReachable: return "No Connection"
}
}
}
public enum Connection: CustomStringConvertible {
case none, wifi, cellular
public var description: String {
switch self {
case .cellular: return "Cellular"
case .wifi: return "WiFi"
case .none: return "No Connection"
}
}
}
public var whenReachable: NetworkReachable?
public var whenUnreachable: NetworkUnreachable?
@available(*, deprecated: 4.0, renamed: "allowsCellularConnection")
public let reachableOnWWAN: Bool = true
/// Set to `false` to force Reachability.connection to .none when on cellular connection (default value `true`)
public var allowsCellularConnection: Bool
// The notification center on which "reachability changed" events are being posted
public var notificationCenter: NotificationCenter = NotificationCenter.default
@available(*, deprecated: 4.0, renamed: "connection.description")
public var currentReachabilityString: String {
return "\(connection)"
}
@available(*, unavailable, renamed: "connection")
public var currentReachabilityStatus: Connection {
return connection
}
public var connection: Connection {
guard isReachableFlagSet else { return .none }
// If we're reachable, but not on an iOS device (i.e. simulator), we must be on WiFi
guard isRunningOnDevice else { return .wifi }
var connection = Connection.none
if !isConnectionRequiredFlagSet {
connection = .wifi
}
if isConnectionOnTrafficOrDemandFlagSet {
if !isInterventionRequiredFlagSet {
connection = .wifi
}
}
if isOnWWANFlagSet {
if !allowsCellularConnection {
connection = .none
} else {
connection = .cellular
}
}
return connection
}
fileprivate var previousFlags: SCNetworkReachabilityFlags?
fileprivate var isRunningOnDevice: Bool = {
#if targetEnvironment(simulator)
return false
#else
return true
#endif
}()
fileprivate var notifierRunning = false
fileprivate let reachabilityRef: SCNetworkReachability
fileprivate let reachabilitySerialQueue = DispatchQueue(label: "uk.co.ashleymills.reachability")
fileprivate var usingHostname = false
required public init(reachabilityRef: SCNetworkReachability, usingHostname: Bool = false) {
allowsCellularConnection = true
self.reachabilityRef = reachabilityRef
self.usingHostname = usingHostname
}
public convenience init?(hostname: String) {
guard let ref = SCNetworkReachabilityCreateWithName(nil, hostname) else { return nil }
self.init(reachabilityRef: ref, usingHostname: true)
}
public convenience init?() {
var zeroAddress = sockaddr()
zeroAddress.sa_len = UInt8(MemoryLayout<sockaddr>.size)
zeroAddress.sa_family = sa_family_t(AF_INET)
guard let ref = SCNetworkReachabilityCreateWithAddress(nil, &zeroAddress) else { return nil }
self.init(reachabilityRef: ref)
}
deinit {
stopNotifier()
}
}
public extension Reachability {
// MARK: - *** Notifier methods ***
func startNotifier() throws {
guard !notifierRunning else { return }
var context = SCNetworkReachabilityContext(version: 0, info: nil, retain: nil, release: nil, copyDescription: nil)
context.info = UnsafeMutableRawPointer(Unmanaged<Reachability>.passUnretained(self).toOpaque())
if !SCNetworkReachabilitySetCallback(reachabilityRef, callback, &context) {
stopNotifier()
throw ReachabilityError.UnableToSetCallback
}
if !SCNetworkReachabilitySetDispatchQueue(reachabilityRef, reachabilitySerialQueue) {
stopNotifier()
throw ReachabilityError.UnableToSetDispatchQueue
}
// Perform an initial check
reachabilitySerialQueue.async {
self.reachabilityChanged()
}
notifierRunning = true
}
func stopNotifier() {
defer { notifierRunning = false }
SCNetworkReachabilitySetCallback(reachabilityRef, nil, nil)
SCNetworkReachabilitySetDispatchQueue(reachabilityRef, nil)
}
// MARK: - *** Connection test methods ***
@available(*, deprecated: 4.0, message: "Please use `connection != .none`")
var isReachable: Bool {
guard isReachableFlagSet else { return false }
if isConnectionRequiredAndTransientFlagSet {
return false
}
if isRunningOnDevice {
if isOnWWANFlagSet && !reachableOnWWAN {
// We don't want to connect when on cellular connection
return false
}
}
return true
}
@available(*, deprecated: 4.0, message: "Please use `connection == .cellular`")
var isReachableViaWWAN: Bool {
// Check we're not on the simulator, we're REACHABLE and check we're on WWAN
return isRunningOnDevice && isReachableFlagSet && isOnWWANFlagSet
}
@available(*, deprecated: 4.0, message: "Please use `connection == .wifi`")
var isReachableViaWiFi: Bool {
// Check we're reachable
guard isReachableFlagSet else { return false }
// If reachable we're reachable, but not on an iOS device (i.e. simulator), we must be on WiFi
guard isRunningOnDevice else { return true }
// Check we're NOT on WWAN
return !isOnWWANFlagSet
}
var description: String {
let W = isRunningOnDevice ? (isOnWWANFlagSet ? "W" : "-") : "X"
let R = isReachableFlagSet ? "R" : "-"
let c = isConnectionRequiredFlagSet ? "c" : "-"
let t = isTransientConnectionFlagSet ? "t" : "-"
let i = isInterventionRequiredFlagSet ? "i" : "-"
let C = isConnectionOnTrafficFlagSet ? "C" : "-"
let D = isConnectionOnDemandFlagSet ? "D" : "-"
let l = isLocalAddressFlagSet ? "l" : "-"
let d = isDirectFlagSet ? "d" : "-"
return "\(W)\(R) \(c)\(t)\(i)\(C)\(D)\(l)\(d)"
}
}
fileprivate extension Reachability {
func reachabilityChanged() {
guard previousFlags != flags else { return }
guard let reachable = whenReachable else { return }
guard let unreachable = whenUnreachable else { return }
print("?????>>>>>>\(reachable)")
let block = connection != .none ? reachable : unreachable
DispatchQueue.main.async {
if self.usingHostname {
print("USING HOSTNAME ABOUT TO CALL BLOCK")
}
block(self)
self.notificationCenter.post(name: .reachabilityChanged, object:self)
}
previousFlags = flags
}
var isOnWWANFlagSet: Bool {
#if os(iOS)
return flags.contains(.isWWAN)
#else
return false
#endif
}
var isReachableFlagSet: Bool {
return flags.contains(.reachable)
}
var isConnectionRequiredFlagSet: Bool {
return flags.contains(.connectionRequired)
}
var isInterventionRequiredFlagSet: Bool {
return flags.contains(.interventionRequired)
}
var isConnectionOnTrafficFlagSet: Bool {
return flags.contains(.connectionOnTraffic)
}
var isConnectionOnDemandFlagSet: Bool {
return flags.contains(.connectionOnDemand)
}
var isConnectionOnTrafficOrDemandFlagSet: Bool {
return !flags.intersection([.connectionOnTraffic, .connectionOnDemand]).isEmpty
}
var isTransientConnectionFlagSet: Bool {
return flags.contains(.transientConnection)
}
var isLocalAddressFlagSet: Bool {
return flags.contains(.isLocalAddress)
}
var isDirectFlagSet: Bool {
return flags.contains(.isDirect)
}
var isConnectionRequiredAndTransientFlagSet: Bool {
return flags.intersection([.connectionRequired, .transientConnection]) == [.connectionRequired, .transientConnection]
}
var flags: SCNetworkReachabilityFlags {
var flags = SCNetworkReachabilityFlags()
if SCNetworkReachabilityGetFlags(reachabilityRef, &flags) {
print("Returning flags \(flags)")
return flags
} else {
return SCNetworkReachabilityFlags()
}
}
}