For the last week or so I've been investigating a problem in an application where the memory usage accumulates over time. I narrowed it down to a line that copies a
std::vector< std::vector< std::vector< std::map< uint, map< uint, std::bitset< N> > > > > >
in a worker thread (I realize this is a ridiculous way to organize memory). On a regular basis, the worker thread is destroyed, recreated, and that memory structure copied by the thread when it starts. The original data that gets copied is passed to the worker thread by reference from the main thread.
Using malloc_stat and malloc_info, I can see that when the worker thread is destroyed, the arena/heap it was using retains the memory used for that structure in its free list of fastbins. This make sense, since there are many individual allocations less than 64 bytes.
The problem is, when the worker thread is recreated, it creates a new arena/heap instead of reusing the previous one, such that the fastbins from previous arenas/heaps are never reused. Eventually the system runs out of memory before reusing a previous heap/arena to reuse the fastbins they're holding onto.
Somewhat by accident, I discovered that calling malloc_trim(0) in my main thread, after joining the worker thread, causes the fastbins in the thread arenas/heaps to be released. This behavior is undocumented as far as I can see. Does anyone have an explanation?
Here is some test code I'm using to see this behavior:
// includes
#include <stdio.h>
#include <algorithm>
#include <vector>
#include <iostream>
#include <stdexcept>
#include <stdio.h>
#include <string>
#include <mcheck.h>
#include <malloc.h>
#include <map>
#include <bitset>
#include <boost/thread.hpp>
#include <boost/shared_ptr.hpp>
// Number of bits per bitset.
const int sizeOfBitsets = 40;
// Executes a system command. Used to get output of "free -m".
std::string ExecuteSystemCommand(const char* cmd) {
char buffer[128];
std::string result = "";
FILE* pipe = popen(cmd, "r");
if (!pipe) throw std::runtime_error("popen() failed!");
try {
while (!feof(pipe)) {
if (fgets(buffer, 128, pipe) != NULL)
result += buffer;
}
} catch (...) {
pclose(pipe);
throw;
}
pclose(pipe);
return result;
}
// Prints output of "free -m" and output of malloc_stat().
void PrintMemoryStats()
{
try
{
char *buf;
size_t size;
FILE *fp;
std::string myCommand("free -m");
std::string result = ExecuteSystemCommand(myCommand.c_str());
printf("Free memory is \n%s\n", result.c_str());
malloc_stats();
fp = open_memstream(&buf, &size);
malloc_info(0, fp);
fclose(fp);
printf("# Memory Allocation Stats\n%s\n#> ", buf);
free(buf);
}
catch(...)
{
printf("Unable to print memory stats.\n");
throw;
}
}
void MakeCopies(std::vector<std::vector<std::map<uint, std::map<uint, std::bitset<sizeOfBitsets> > > > >& data)
{
try
{
// Create copies.
std::vector<std::vector<std::map<uint, std::map<uint, std::bitset<sizeOfBitsets> > > > > dataCopyA(data);
std::vector<std::vector<std::map<uint, std::map<uint, std::bitset<sizeOfBitsets> > > > > dataCopyB(data);
std::vector<std::vector<std::map<uint, std::map<uint, std::bitset<sizeOfBitsets> > > > > dataCopyC(data);
// Print memory info.
printf("Memory after creating data copies:\n");
PrintMemoryStats();
}
catch(...)
{
printf("Unable to make copies.");
throw;
}
}
int main(int argc, char** argv)
{
try
{
// When uncommented, disables the use of fastbins.
// mallopt(M_MXFAST, 0);
// Print memory info.
printf("Memory to start is:\n");
PrintMemoryStats();
// Sizes of original data.
int sizeOfDataA = 2048;
int sizeOfDataB = 4;
int sizeOfDataC = 128;
int sizeOfDataD = 20;
std::vector<std::vector<std::map<uint, std::map<uint, std::bitset<sizeOfBitsets> > > > > testData;
// Populate data.
testData.resize(sizeOfDataA);
for(int a = 0; a < sizeOfDataA; ++a)
{
testData.at(a).resize(sizeOfDataB);
for(int b = 0; b < sizeOfDataB; ++b)
{
for(int c = 0; c < sizeOfDataC; ++c)
{
std::map<uint, std::bitset<sizeOfBitsets> > dataMap;
testData.at(a).at(b).insert(std::pair<uint, std::map<uint, std::bitset<sizeOfBitsets> > >(c, dataMap));
for(int d = 0; d < sizeOfDataD; ++d)
{
std::bitset<sizeOfBitsets> testBitset;
testData.at(a).at(b).at(c).insert(std::pair<uint, std::bitset<sizeOfBitsets> >(d, testBitset));
}
}
}
}
// Print memory info.
printf("Memory to after creating original data is:\n");
PrintMemoryStats();
// Start thread to make copies and wait to join.
{
boost::shared_ptr<boost::thread> makeCopiesThread = boost::shared_ptr<boost::thread>(new boost::thread(&MakeCopies, boost::ref(testData)));
makeCopiesThread->join();
}
// Print memory info.
printf("Memory to after joining thread is:\n");
PrintMemoryStats();
malloc_trim(0);
// Print memory info.
printf("Memory to after malloc_trim(0) is:\n");
PrintMemoryStats();
return 0;
}
catch(...)
{
// Log warning.
printf("Unable to run application.");
// Return failure.
return 1;
}
// Return success.
return 0;
}
The interesting output from before and after the malloc trim call is (look for "LOOK HERE!"):
#> Memory to after joining thread is:
Free memory is
total used free shared buff/cache available
Mem: 257676 7361 246396 25 3918 249757
Swap: 1023 0 1023
Arena 0:
system bytes = 1443450880
in use bytes = 1443316976
Arena 1:
system bytes = 35000320
in use bytes = 6608
Total (incl. mmap):
system bytes = 1478451200
in use bytes = 1443323584
max mmap regions = 0
max mmap bytes = 0
# Memory Allocation Stats
<malloc version="1">
<heap nr="0">
<sizes>
<size from="241" to="241" total="241" count="1"/>
<size from="529" to="529" total="529" count="1"/>
</sizes>
<total type="fast" count="0" size="0"/>
<total type="rest" count="2" size="770"/>
<system type="current" size="1443450880"/>
<system type="max" size="1443459072"/>
<aspace type="total" size="1443450880"/>
<aspace type="mprotect" size="1443450880"/>
</heap>
<heap nr="1">
<sizes>
<size from="33" to="48" total="48" count="1"/>
<size from="49" to="64" total="4026531712" count="62914558"/> <-- LOOK HERE!
<size from="65" to="80" total="160" count="2"/>
<size from="81" to="96" total="301989888" count="3145728"/> <-- LOOK HERE!
<size from="33" to="33" total="231" count="7"/>
<size from="49" to="49" total="1274" count="26"/>
<unsorted from="0" to="49377" total="1431600" count="6144"/>
</sizes>
<total type="fast" count="66060289" size="4328521808"/>
<total type="rest" count="6177" size="1433105"/>
<system type="current" size="4329967616"/>
<system type="max" size="4329967616"/>
<aspace type="total" size="35000320"/>
<aspace type="mprotect" size="35000320"/>
</heap>
<total type="fast" count="66060289" size="4328521808"/>
<total type="rest" count="6179" size="1433875"/>
<total type="mmap" count="0" size="0"/>
<system type="current" size="5773418496"/>
<system type="max" size="5773426688"/>
<aspace type="total" size="1478451200"/>
<aspace type="mprotect" size="1478451200"/>
</malloc>
#> Memory to after malloc_trim(0) is:
Free memory is
total used free shared buff/cache available
Mem: 257676 3269 250488 25 3918 253850
Swap: 1023 0 1023
Arena 0:
system bytes = 1443319808
in use bytes = 1443316976
Arena 1:
system bytes = 35000320
in use bytes = 6608
Total (incl. mmap):
system bytes = 1478320128
in use bytes = 1443323584
max mmap regions = 0
max mmap bytes = 0
# Memory Allocation Stats
<malloc version="1">
<heap nr="0">
<sizes>
<size from="209" to="209" total="209" count="1"/>
<size from="529" to="529" total="529" count="1"/>
<unsorted from="0" to="49377" total="1431600" count="6144"/>
</sizes>
<total type="fast" count="0" size="0"/>
<total type="rest" count="6146" size="1432338"/>
<system type="current" size="1443459072"/>
<system type="max" size="1443459072"/>
<aspace type="total" size="1443459072"/>
<aspace type="mprotect" size="1443459072"/>
</heap>
<heap nr="1"> <---------------------------------------- LOOK HERE!
<sizes> <-- HERE!
<unsorted from="0" to="67108801" total="4296392384" count="6208"/>
</sizes>
<total type="fast" count="0" size="0"/>
<total type="rest" count="6208" size="4296392384"/>
<system type="current" size="4329967616"/>
<system type="max" size="4329967616"/>
<aspace type="total" size="35000320"/>
<aspace type="mprotect" size="35000320"/>
</heap>
<total type="fast" count="0" size="0"/>
<total type="rest" count="12354" size="4297824722"/>
<total type="mmap" count="0" size="0"/>
<system type="current" size="5773426688"/>
<system type="max" size="5773426688"/>
<aspace type="total" size="1478459392"/>
<aspace type="mprotect" size="1478459392"/>
</malloc>
#>
There is little to no documentation on the output of malloc_info, so I wasn't sure if those outputs I pointed out were really fast bins. To verify that they are indeed fastbins, I uncomment the code line
mallopt(M_MXFAST, 0);
to disable the use of fastbins and the memory usage for heap 1 after joining the thread, before calling malloc_trim(0), looks like it does in with fastbins enabled, after calling malloc_trim(0). Most importantly, disabling the use of fastbins returns the memory to the system immediately after the thread is joined. Calling malloc_trim(0), after joining the thread with fastbins enabled, also returns memory to the system.
The documentation for malloc_trim(0) states that it can only free memory from the top of the main arena heap, so what is going on here? I'm running on CentOS 7 with glibc version 2.17.