With OpenCV
library and you getting pixels via different method (see below) you can replace java function with native calls and it is ~4x more fastest:
In summary:
// reading bitmap from java side:
Mat mFrame = Mat(height,width,CV_8UC4,pFrameData).clone();
Mat mout;
cvtColor(mFrame, mout,CV_RGB2GRAY); // or CV_RGB2XXX (3BGR)
Complete example:
Java side:
Bitmap bitmap = mTextureView.getBitmap(mWidth, mHeight);
int[] argb = new int[mWidth * mHeight];
// get ARGB pixels and then proccess it with 8UC4 opencv convertion
bitmap.getPixels(argb, 0, mWidth, 0, 0, mWidth, mHeight);
// native method (NDK or CMake)
processFrame8UC4(argb, mWidth, mHeight);
Native side (NDK):
JNIEXPORT jint JNICALL com_native_detector_Utils_processFrame8UC4
(JNIEnv *env, jobject object, jint width, jint height, jintArray frame) {
jint *pFrameData = env->GetIntArrayElements(frame, 0);
// it is the line:
Mat mFrame = Mat(height,width,CV_8UC4,pFrameData).clone();
// the next only is a extra example to gray convertion:
Mat mout;
cvtColor(mFrame, mout,CV_RGB2GRAY); // or CV_RGB2XXX
// your code from here, the next is a example:
int objects = face_detection(env, mout);
// release object
env->ReleaseIntArrayElements(frame, pFrameData, 0);
return objects;
}