I am calculating time elapsed in milli seconds for each successive call to handler function using the code below. When i use usleep(1000) i.e. 1 ms time difference between each call is 10 ms and when i use usleep(1000000) i.e. 1 sec surprisingly time interval between each call falls down to less than 1 ms. Following is the code snippet :
#include<stdio.h>
#include<stdlib.h>
#include<sys/time.h>
#include<unistd.h>
struct timeval start_time;
void handler(int);
int main()
{
struct timeval current_time;
int i=0;
gettimeofday(&start_time,0);
gettimeofday(¤t_time,0);
printf("%012.3fms: emulationbegins\n",((current_time.tv_usec-start_time.tv_usec)/1000.0));
while(i++<5)
{
usleep(1000); // compare with usleep(1000000)
handler(i);
}
return 0;
}
void handler(int i)
{
printf("In Handler %d\n",i);
struct timeval current_time;
gettimeofday(¤t_time,0);
printf("%012.3fms: Handler Called\n",((current_time.tv_usec-start_time.tv_usec)/1000.0));
return;
}